# Blueprints and Proxies :::{admonition} 🚧 This page is planned, not yet written :class: warning It will be replaced with verified content as the documentation refactor progresses. ::: The round trip as one story. This page will cover: - Server side: introspection to Blueprint - The wire: serialization of blueprints and values - Client side: Blueprint to dynamic proxy (methods, signatures, submodules) - Blueprint caching and invalidation